Great news on the release front - The load tests for the lobby server have been a success. I was able to simulate 10,000 player logins and have the server still operational. It was a little laggy, but fixing all the crashes and memory problems was a huge ordeal. If we're lucky enough to have a huge influx of new players, the servers should be stable.
Also, Valve has approved our launch! So now the only thing holding back the official release is a few odds and ends on my to-do list, including making the official launch trailer.
The UniBall steam store page is visible as well:
So when are we launching? If all goes according to plan, we'll be launching this Friday! (2/24) Wooooo!
THERE WILL BE ONE LAST DATABASE RESET BEFORE LAUNCH!
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