Map Name:   Alcatraz
Author:   
Map Type:   Hockey
Player Limit:   16
Number of Teams:   4
Uploader:   Unknown
Rating:   30%

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on Sunday, March 1 2009 at 10:36 AM :: Rated 0%
If I thought anyone would read it, I’d write a how-to on racing maps. One of the first rules would be NO SINGLE-SPACE CORRIDORS! What’s the point of a racing map if you can’t pass someone? Alcratraz solves the problem of starting-position inequality by putting a small obstacle course in the beginning section. Unfortunately, Alcatraz has a "ball pit", near the end, that bugs out your ship’s movement. This gameplay-killing area, along with the single-space corridors makes this an unplayable racing map.


on Sunday, March 1 2009 at 10:36 AM :: Rated 60%
Pretty nice racing map, it's long, which always means more fun, and it has some new ideas in it. Two problems-- One is at the top straight-away where there are some blocks that make people weave but they are dumb because they don't allow passing and they are annoying. Something else should be up there in its place. Also, those balls in there will rack up scoring, so a timelimit needs to be set instead of score limit.